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Cheatsheet: Probability foundations

A probability is a number from 0 to 1. Three rules (complement, addition, multiplication) combine probabilities, and the only fine print is independence: multiply only when events do not influence each other.

Probability scale: 0 = impossible ... 0.5 = even ... 1 = certain. Always in [0,1].
Two readings: long-run frequency (repeat many times) OR degree of belief (calibrated confidence).
Equally likely outcomes: P(event) = favorable outcomes / total outcomes.
P(even on a die) = 3/6 = 1/2 P(more than 4) = {5,6} = 2/6 = 1/3
RuleFormulaWhenWorked number
ComplementP(not A) = 1 - P(A)Always; best for “at least one”At least one head in 2 flips = 1 - 1/4 = 3/4
Addition (OR)P(A or B) = P(A) + P(B) - P(A and B)Always; subtract the overlapKing or heart = 4/52 + 13/52 - 1/52 = 4/13
Multiplication (AND)P(A and B) = P(A) x P(B)Only if INDEPENDENTTwo heads = 1/2 x 1/2 = 1/4
At least one: P(at least one) = 1 - P(none).
Chains: five independent 90% steps -> 0.9^5 = about 0.59 (a coin flip's reliability).
Independent = one event tells you nothing about the other (separate coin flips).
Dependent = one outcome changes the other's odds (draw without replacement).
Multiply directly ONLY for independent events; dependent -> conditional probability (next lesson).
Independent events have no memory (the gambler's fallacy is forgetting this).
  • Forgetting to subtract the overlap in the OR rule (double-counts).
  • Multiplying dependent events as if independent (need conditional probability).
  • The gambler’s fallacy (a fair coin owes you nothing after a streak).
  • Reporting a probability outside [0,1].
  • Confusing AND (both, multiply) with OR (either, add minus overlap).
  • Sample space: the set of all possible outcomes.
  • Event: a subset of the sample space you care about.
  • Complement: everything where the event does not happen; P(not A) = 1 - P(A).
  • Independent events: one gives no information about the other; lets you multiply for an AND.
  • Mutually exclusive: cannot both happen at once; the overlap term in the OR rule is zero.